Weapon Talents (Tom Clancy's The Division 1.5)

Tom Clancy's The Division 1.5 Game.
Weapon talents table.
Best talents, critical talents, damage talents.

Tom Clancy's The Division 1.5

Weapon Talents

Talent Description Weapon Requirements (256)
Damage talents: AR MMR SMG LMG Pistol SG FA ST EL
Uncomplicated Damage is increased by 15%, accuracy and stability mods reduce this bonus AR "FAMAS" - - -
Distracted Your damage is increased by 10% against targets with status effects AR "MDR Battle Rifle" - - -
Elevated
Increase your damage by 10% when elevated more than 1.2 meters above your target MMR "M700" - - -
Carefree Hipfire damage is increased by 11% SMG "Thompson M1928" - - -
Ambusher Increase your damage by 10% against targets in cover SMG "USC/UMP" 2874 - -
Provident The last bullet in your magazine deals 60% bonus damage Pistol "Centurion" - - -
Prepared Damage is increased by 15% when more than 30 meters from the target + + + 4790 - -
Responsive When closer than 10 meters from your target, your damage is increased by 10% + + + + 4790 2874 -
Brutal +12% Headshot Damage with this weapon + + + + + + 4790 - -
Competent Weapon damage is increased by 10% for 15 seconds after using a skill + + + + + + 3832 - 3832
Focused When no skills are on cooldown, your weapon damage is increased by 10% + 3832 - 3832
Ferocious Damage against elite and named enemies is increased by 10% + + + + + + 3832 3832 3832
Unforgiving Damage increases based on your missing health: 1 missing segment +10%; 2 missing segments +25% + + + + + + 3832 4790 -
Destructive Armor destruction value is increased by 15% when using this weapon + + + + + + 3832 3832 -
Critical talents:
Vicious Critical hit chance is increased by 10% while having more than two segments of health + + + + + + 3832 4790 -
Adept Using a skill increases your critical hits chance by 7.5% for 15 seconds + + + + + + 3832 - 3832
Fierce Critical hit chance is increased by 5% when using this weapon + + + + + + 4790 - 3832
Proficient The first bullet shot when out of combat has a 50% bonus chance to result in a critical hit + + 4790 - -
Deadly Critical hit damage is increased by 15% + + + + + + 3832 - -
Self-preserved Critical hits with this weapon heal the user for 3% of damage dealt + + + + 2874 3832 -
Trained Critical hits increase signature skill resources by 0.10% + + + - 2874 3832
Decisive Killing a target will make your next shot with the weapon be an automatic critical hit + 3832 - -
Hurried Critical hits increase reload speed by 10% to a minimum of 1 seconds reload time + 3832 - -
Killing a target talents:
Steady Killing a target with a headshot removes 100% sway from the weapon for 8 seconds MMR "Tenebrae" 3832 3832 -
Predatory Killing a target regenerates 35% health over 20 seconds + + + + + + 2874 4790 2874
Sustained +6% Life on kill + + + + + + 2874 3832 -
Talented Killing a target with this weapon increases your Skill Power by 15% for 20 seconds (doesn't stack) + + + + + + 4790 - 2874
Determined Killing a target reduces skill cooldowns by 7.5%. + + + + + + 3832 - 4790
Skilled Headshot kills with this weapon increase signature skill resources by 5% + + + + + 3832 - 3832
Dominant Every kill while your signature skill is active reduces the cooldown of your other skills by 10% + + + + + + 3832 - 3832
Commanding Every kill performed while the signature skill is active extends its duration by 20% + + + + + + 3832 - 3832
Meticulous Killing a target has a 25% chance to instantly refill the magazine + + + + + + 2874 3832 2874
Others talents:
Showstopper Your accuracy with this weapon is increased the fewer shells you have left in the magazine Shotgun "Showstopper" - - -
Stable Stability is improved by 35% LMG "Hungry Hog" - - -
Golden Rhino Increase stagger by 200% Pistol "Golden Rhino" - - -
Accurate Accuracy is increased by 25% + + + + + + 3832 - -
Capable Using a skill improves the handling of your weapon for 15 seconds. Reduces sway, recoil, and spread by 25% + + + + + + 4790 - -
Toxic Headshots with this weapon have a 15% chance to apply the 'blind' status effect + + 3832 - -
Swift Reloading is 25% faster. + + + + + + 3832 3832 -
Balanced Weapon acquires maximum accuracy faster when shouldered + 3832 2874 -
Harmful Each hit has a 15% chance to apply the 'bleed' status effect + + 2874 - -
Intense The first bullet of a magazine has a 25% chance to apply the On Fire status effect to the target + + + 2874 - 4790
Coolheaded Performing a headshot reduces all skill cooldowns by 5% + + 3832 - 3832
Expert
This weapon deals 100% more damage when the target is below 30% health + - - -
23 , 2017  14:03 : 6700

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