Talent |
Description |
Weapon |
Requirements (256) |
|
Damage talents: |
AR |
MMR |
SMG |
LMG |
Pistol |
SG |
FA |
ST |
EL |
Uncomplicated |
Damage is increased by 15%, accuracy and stability mods reduce this bonus |
AR "FAMAS" |
- |
- |
- |
Distracted |
Your damage is increased by 10% against targets with status effects |
AR "MDR Battle Rifle" |
- |
- |
- |
Elevated
|
Increase your damage by 10% when elevated more than 1.2 meters above your target |
MMR "M700" |
- |
- |
- |
Carefree |
Hipfire damage is increased by 11% |
SMG "Thompson M1928" |
- |
- |
- |
Ambusher |
Increase your damage by 10% against targets in cover |
SMG "USC/UMP" |
2874 |
- |
- |
Provident |
The last bullet in your magazine deals 60% bonus damage |
Pistol "Centurion" |
- |
- |
- |
Prepared |
Damage is increased by 15% when more than 30 meters from the target |
+ |
+ |
|
+ |
|
|
4790 |
- |
- |
Responsive |
When closer than 10 meters from your target, your damage is increased by 10% |
+ |
|
+ |
|
+ |
+ |
4790 |
2874 |
- |
Brutal |
+12% Headshot Damage with this weapon |
+ |
+ |
+ |
+ |
+ |
+ |
4790 |
- |
- |
Competent |
Weapon damage is increased by 10% for 15 seconds after using a skill |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
- |
3832 |
Focused |
When no skills are on cooldown, your weapon damage is increased by 10% |
+ |
|
|
|
|
|
3832 |
- |
3832 |
Ferocious |
Damage against elite and named enemies is increased by 10% |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
3832 |
3832 |
Unforgiving |
Damage increases based on your missing health: 1 missing segment +10%; 2 missing segments +25% |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
4790 |
- |
Destructive |
Armor destruction value is increased by 15% when using this weapon |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
3832 |
- |
|
|
|
|
|
|
|
|
|
|
|
|
Critical talents: |
|
|
|
|
|
|
|
|
|
Vicious |
Critical hit chance is increased by 10% while having more than two segments of health |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
4790 |
- |
Adept |
Using a skill increases your critical hits chance by 7.5% for 15 seconds |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
- |
3832 |
Fierce |
Critical hit chance is increased by 5% when using this weapon |
+ |
+ |
+ |
+ |
+ |
+ |
4790 |
- |
3832 |
Proficient |
The first bullet shot when out of combat has a 50% bonus chance to result in a critical hit |
|
+ |
|
|
+ |
|
4790 |
- |
- |
Deadly |
Critical hit damage is increased by 15% |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
- |
- |
Self-preserved |
Critical hits with this weapon heal the user for 3% of damage dealt |
+ |
|
+ |
+ |
|
+ |
2874 |
3832 |
- |
Trained |
Critical hits increase signature skill resources by 0.10% |
|
+ |
|
|
+ |
+ |
- |
2874 |
3832 |
Decisive |
Killing a target will make your next shot with the weapon be an automatic critical hit |
|
+ |
|
|
|
|
3832 |
- |
- |
Hurried |
Critical hits increase reload speed by 10% to a minimum of 1 seconds reload time |
|
|
+ |
|
|
|
3832 |
- |
- |
|
|
|
|
|
|
|
|
|
|
|
|
Killing a target talents: |
|
|
|
|
|
|
|
|
|
Steady |
Killing a target with a headshot removes 100% sway from the weapon for 8 seconds |
MMR "Tenebrae" |
3832 |
3832 |
- |
Predatory |
Killing a target regenerates 35% health over 20 seconds |
+ |
+ |
+ |
+ |
+ |
+ |
2874 |
4790 |
2874 |
Sustained |
+6% Life on kill |
+ |
+ |
+ |
+ |
+ |
+ |
2874 |
3832 |
- |
Talented |
Killing a target with this weapon increases your Skill Power by 15% for 20 seconds (doesn't stack) |
+ |
+ |
+ |
+ |
+ |
+ |
4790 |
- |
2874 |
Determined |
Killing a target reduces skill cooldowns by 7.5%. |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
- |
4790 |
Skilled |
Headshot kills with this weapon increase signature skill resources by 5% |
+ |
+ |
+ |
+ |
+ |
|
3832 |
- |
3832 |
Dominant |
Every kill while your signature skill is active reduces the cooldown of your other skills by 10% |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
- |
3832 |
Commanding |
Every kill performed while the signature skill is active extends its duration by 20% |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
- |
3832 |
Meticulous |
Killing a target has a 25% chance to instantly refill the magazine |
+ |
+ |
+ |
+ |
+ |
+ |
2874 |
3832 |
2874 |
|
|
|
|
|
|
|
|
|
|
|
|
Others talents: |
|
|
|
|
|
|
|
|
|
Showstopper |
Your accuracy with this weapon is increased the fewer shells you have left in the magazine |
Shotgun "Showstopper" |
- |
- |
- |
Stable |
Stability is improved by 35% |
LMG "Hungry Hog" |
- |
- |
- |
Golden Rhino |
Increase stagger by 200% |
Pistol "Golden Rhino" |
- |
- |
- |
Accurate |
Accuracy is increased by 25% |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
- |
- |
Capable |
Using a skill improves the handling of your weapon for 15 seconds. Reduces sway, recoil, and spread by 25% |
+ |
+ |
+ |
+ |
+ |
+ |
4790 |
- |
- |
Toxic |
Headshots with this weapon have a 15% chance to apply the 'blind' status effect |
|
+ |
|
|
+ |
|
3832 |
- |
- |
Swift |
Reloading is 25% faster. |
+ |
+ |
+ |
+ |
+ |
+ |
3832 |
3832 |
- |
Balanced |
Weapon acquires maximum accuracy faster when shouldered |
|
+ |
|
|
|
|
3832 |
2874 |
- |
Harmful |
Each hit has a 15% chance to apply the 'bleed' status effect |
|
+ |
|
|
+ |
|
2874 |
- |
- |
Intense |
The first bullet of a magazine has a 25% chance to apply the On Fire status effect to the target |
+ |
+ |
|
|
+ |
|
2874 |
- |
4790 |
Coolheaded |
Performing a headshot reduces all skill cooldowns by 5% |
|
+ |
|
|
+ |
|
3832 |
- |
3832 |
Expert
|
This weapon deals 100% more damage when the target is below 30% health |
|
|
|
|
+ |
|
- |
- |
- |